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Introduction to Java
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Introduction to Programming Using Java
Price: $595 for two full days

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Course Description

Welcome to Introduction to Programming Using Java. This course introduces you to general programming concepts, and it can serve as the foundation course for a complete path in computer programming skills. Although the programming concepts introduced in this course apply to most programming languages, this course uses Java™ SE Development Kit 6 Update 3 as a tool for learning.

Course Objective: You will learn the basic concepts of programming using Java as the tool for learning.

Target Student: This course is intended for students with no prior academic background in a field other than computer science or programming, who wish to embark on a course of study that will prepare them for employment as professional software developers. Students who interact on a business basis with software development professionals and need to improve communication through better understanding of the concepts and terminology used by professional programmers will also benefit equally.

Delivery Method: Instructor led, group-paced, classroom-delivery learning model with structured hands-on activities.

Performance-Based Objectives

Upon successful completion of this course, students will be able to:

  • familiarize themselves with the introductory concepts of programming.

  • create simple programs.

  • create and call methods. They will also work with in-built methods.

  • implement various methods of object-oriented programming.

  • fix programming errors.

 

Course Content

Lesson 1: Introduction to Programming

Topic 1A: Overview of Programming
Topic 1B: Introduction to the Software Development Life Cycle

Lesson 2: Creating Simple Programs

Topic 2A: Work with Variables
Topic 2B: Work with Operators
Topic 2C: Control Program Execution
Topic 2D: Work with Arrays

Lesson 3: Creating Programs Using Methods

Topic 3A: Work with In-Built Methods
Topic 3B: Create Methods

Lesson 4: Implementing the Object-Oriented Methodology

Topic 4A: Create a Class
Topic 4B: Create an Object
Topic 4C: Create a Constructor
Topic 4D: Create a Subclass

Lesson 5: Handling Programming Errors

Topic 5A: Fix Syntax Errors
Topic 5B: Fix Logical Errors
Topic 5C: Fix Runtime Errors